Bubble Group
Case Studies
IoT in Gaming: A Case Study on Make Fortnite Skins
Overview
IoT in Gaming: A Case Study on Make Fortnite SkinsBubble Group |
Networks & Connectivity - Gateways Sensors - Level Sensors | |
Cities & Municipalities Telecommunications | |
Procurement | |
Time Sensitive Networking | |
Training | |
Operational Impact
The operational results of Make Fortnite Skins were impressive. The website went from complete obscurity to widespread recognition in less than 24 hours. The rapid success of the website not only validated Max's idea but also demonstrated the power of leveraging online communities for promotion. The website's feature in major media outlets and promotion by large YouTube channels further amplified its reach, establishing it as a popular resource in the gaming community. This success story serves as an inspiration for young entrepreneurs, especially those in remote locations, proving that with the right idea and execution, it is possible to create a large-scale business from anywhere. | |
Quantitative Benefit
Over 150,000 visits on the website on the first day of launch | |
During peak hours on the first day, there were over 1,500 active users | |
The website was featured in major media outlets like Forbes, IGN, and Daily Mail | |