GRAPHISOFT
Case Studies
Implementing IoT in Historical Carpentry Education: The TRAWCOE Project
Overview
Implementing IoT in Historical Carpentry Education: The TRAWCOE ProjectGRAPHISOFT |
Infrastructure as a Service (IaaS) - Virtual Private Cloud Wearables - Virtual Reality Glasses, Headsets & Controllers | |
Buildings Education | |
Building Automation & Control Virtual Reality | |
System Integration Training | |
Operational Impact
The TRAWCOE project successfully created an online 'Virtual Museum' of 3D modelled timber structures, providing a comprehensive overview of European carpentry heritage. The project developed a unique blend of informal and formal learning approaches, leveraging BIM-derived solutions to offer a complex set of technical solutions through a simple web-browser window. The project's online platform, accessible through play.trawcoe.com, offers a largely multilingual homepage with a responsive design that provides access to the separate workshops of the different building models. It also hosts a map of Europe, illustrating the original location of the chosen timber buildings, a gallery of timber joints used in each of the 3D models, and a multilingual technical dictionary. This innovative approach to vocational education and training in traditional timber building has set a precedent for similar initiatives in the future. | |